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Star Trek™: Voyager® - Across the Unknown Trainers & Mods
Platforms:
Steam
Epic
MS-Store
Get [Fill hull (in combat),Infinite hull (in combat)] & [25] other mods for [Star Trek™: Voyager® - Across the Unknown] with XMODhubTrusted by 200,000,000+ Users
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27 Mods
Money/Resources
- Add deuterium
- Sub deuterium
- Add duranium
- Sub duranium
- Add Food
- Sub Food
Skills/Experience
- Add Science Points
- Sub science points
- Set Research Speed
- Research in one cycle
- Set experience multiplier
Luxury goods
- Add Dilithium
- Sub Dilithium
- Add tritanium
- Sub tritanium
- Add bio-neural gel pack
- Sub bio-neural gel pack
- Add borg nanites
- Sub borg nanites
Weapons
- Infinite torpedos
Units
- Easy crew checks
Health/Energy
- Fill hull (in combat)
- Infinite hull (in combat)
- Infinite shield (in combat)
- Infinite Batteries
- Infinite hull (on map)
Construction
- Construction in one cycle
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How to Use XMODhub for Star Trek™: Voyager® - Across the Unknown: Step by Step
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After opening Infinite hull (on map), it's much more convenient, and "Star Trek™: Voyager® - Across the Unknown" is more smooth to play.
As a social animal with limited time to play games, using Infinite Batteries when playing Star Trek™: Voyager® - Across the Unknown completely helped me say goodbye to boring liver degree. Too profitable.
I didn't expect Add All Resources to be so easy to use, and the "Star Trek™: Voyager® - Across the Unknown" experience was directly improved.
The previously annoying part used Set All Hero Level and passed in a flash.
After opening Max Resources, it's much more convenient, and "Star Trek™: Voyager® - Across the Unknown" is more smooth to play.
Construction in one cycle is super useful; playing "Star Trek™: Voyager® - Across the Unknown" is very smooth.
"Star Trek™: Voyager® - Across the Unknown" + Infinite shield (in combat), a very user-friendly experience for me.